My ultimate goal is to be able to bring in ReShade as an optional plug-in using my global injector project. You can use ReShade in all of my mods and potentially all of your games (well most of them, if they're compatible) that way. NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines. Ideally, you would put them in the location listed under the Plug-Ins section of the config UI. so now if inject reshade 3.07 directly in the game folder renaming dxgi files into ReShade64 to not overvrite far's dlls should work?or do i have to put the Reshade64 dlls into the mod folder? I have not yet looked into third-party software that I have no use for such as Discord, but you can be sure that I will eventually as part of my roadmap for 0.8.x.
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Like I've said, the 0.8.x branch of Special K is all about compatibility and when this stupid fiasco boils down, documentation. Skyrim mods highlights k girls outfits cbbe bodyslide hdt this mod adds a. NieR: Automata released in 2017 and it was the follow-up to NieR from. Originally posted by Kaldaien:Yes, ReShade + 3DMigoto + Special K/FAR + Steam Overlay + GeForce Experience has been tested and shown compatible. Nier: Automata is a game that hasn't lost it's metaphorical luster, but here are 10 mods that will boost it's literal luster.