Many skipped the game over the very principle of the game not having a skill-based progression system and a heavy emphasis on loot boxes and microtransactions, and rightfully so, but all of these issues have since been completely fixed. EA and developer DICE did fix the pay-to-win part right before the game’s actual release, but the fundamental lack of a progression and unlock system still had to be addressed.īut the changes did come, and now Battlefront 2 has a much more standardized progression and unlock system that one would expect from a multiplayer shooter. Star Wars Battlefront 2’s disastrous launch was in large part due to the game’s approach to loot boxes and microtransactions, leading many to hate the game even before it launched.